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And one final note on the AI. In past 2K's, Real Player % when it came to determining makes and misses has been used by the AI. This could lead to predictable results. We've implemented the shot timing mechanisms for the AI that gamers utilize, this year. The result is a far more human-like competitor and a field. So while it's possible to gap shooters more frequently when playing on Rookie or Pro and watch them brick some open shots as a result of bad timing, then you'll absolutely need to hug up on shooters when playing on the greater difficulty levels to avoid becoming lit up using"green lights." I understand you guys love personalization.
Badges have become one of the chief ways that a player can set themselves. We know just how important they are into the match and into the community, so among the first things we did this dev cycle was sit (in many meetings) to re-imagine what badges we ought to have in the sport and the way they ought to work. We came out with an impressive collection of approximately 80 badges that allow gamers to express strengths in a variety of regions of the game. We put in a whole lot of work to ensure that every badge was valuable and unique enough to appeal to virtually any imaginable playstyle. We even added Neighborhood-specific badges that improve the showy and physicality drama of the Playground.
Takeover returns in best place to buy mt 2k21 with much more content and new features, and thanks to all the comments from the community and another year of testing under our belts, we have tuned the Takeover abilities to be much more balanced across places and playstyles. There's tons more to discuss when it comes to badges, characteristics, Takeover, and the improvements to participant builds, so look forward to more details on that soon. We are very confident that you guys will love the direction we're taking with it. Hope you have a feeling of things to expect after you pick the game up next month and enjoyed the website. I believe I've highlighted the majority of the ticket gameplay items that are large but there are more goodies as we get closer to launch, to talk about.